Sure! To calculate the cross-correlation of two vectors in Rust, you can follow these steps:
1. Define the function that takes two slices of floats (the vectors) as input.
2. Compute the cross-correlation by shifting one vector over the other and calculating the dot product for each shift.
Below is a simple implementation of this idea in Rust:
```rust
/// Calculates the cross-correlation of two vectors.
fn cross_correlation(x: &[f64], y: