It sounds like you're referencing a scenario involving a marauder's trap, possibly in a fantasy or adventure context. Here’s a brief overview of how such a trap could be designed and implemented within a building setting:
### Marauder's Trap Concept
**Setting:**
A dilapidated building, long abandoned and rumored to be haunted or filled with treasure. It has become a target for marauders looking to loot any hidden valuables.
**Trap