I am looking for a high-quality ReShade preset that captures real life as naturally as possible, specifically for use with QuantV. Please provide a detailed list of each .fx file I need along with their configurations. The preset should ensure that light
Creating a hyper-realistic ReShade preset for use with QuantV requires a careful balance of effects to ensure natural lighting and subdued aesthetics. Below is a detailed guide to the .fx files you should consider including in your ReShade preset, along with suggested configurations. You will want to tweak these settings based on your personal preferences and the specific lighting conditions of your scenes.
### Required .fx Files
1. **FilmicPass.fx**
2. **Reinhard.fx**
3. **MagicBloom.fx** (optional, for subtle highlights)
4. **LumaSharpen.fx** (use sparingly)
5. **ColorMatrix.fx** (for fine-tuning colors)
6. **Clarity.fx** (to enhance detail without exaggeration)
7. **AdaptiveFog.fx** (for improving depth in atmospheric effects)
8. **AmbientLight.fx** (to create a realistic ambient light scenario)
9. **RTGI.fx** (for Ray Traced Global Illumination, if available)
### Configuration Settings
#### FilmicPass.fx
- **Exposure**: 0.80
- **Saturation**: 0.85
- **Vibrance**: 0.85
- **Temperature**: 0.0 (adjust if your scene needs more warmth)
- **Filter Size**: 0.80
#### Reinhard.fx
- **Key**: 0.7
- **White Point**: 1.0
- **Tone Mapper**: 1
- **Color Grading**: 0.04 (for minimal color alteration)
- **Contrast**: 0.0
#### MagicBloom.fx (Optional)
- **Bloom Strength**: 0.15
- **Bloom Threshold**: 0.8
- **Bloom Size**: 0.5 (set it lower for more subtle effects)
#### LumaSharpen.fx
- **Sharpness**: 0.30
- **Deband**: 0.1 (only if you notice banding)
#### ColorMatrix.fx
- **Color Matrix**: Adjust the input and output colors to increase realism. Try using:
- **Red**: 1.0, 0.0, 0.0
- **Green**: 0.0, 1.0, 0.0
- **Blue**: 0.0, 0.0, 1.0
- Keep a subtle adjustment for a more natural palette.
#### Clarity.fx
- **Clarity**: 0.2
- **Sharpen**: 0.05
- **Adaptation**: 0.5 (this helps in keeping clarity reasonable while avoiding harsh edges)
#### AdaptiveFog.fx
- **Fog Color**: RGB (0.5, 0.5, 0.5)
- **Distance**: 0.01
- **Density**: 0.05 (adjust based on fog effects needed)
#### AmbientLight.fx
- **Ambient Light Intensity**: 0.2
- **Ambient Color**: RGB (1.0, 1.0, 1.0)
- **Directional Light**: Use subtle settings for light direction without overpowering it.
#### RTGI.fx (if purchased)
- **GI Strength**: 1.0
- **Indirect Lighting**: 0.5
- **Max Distance**: 30.0 (adjust based on your scene scale)
- **Sample Count**: 64 (more samples will improve quality but require more performance)
### Final Tips
- **Additional Adjustments**: Spend time playing with these settings in-game, as lighting conditions can vary drastically between day and night. You may want to create separate configuration files for different times of day.
- **Performance Considerations**: Keep in mind that some effects, especially RTGI, can be performance-heavy, so monitor your FPS and adjust settings if necessary.
- **Testing**: Use various scenes within QuantV to test how the preset reacts in different environments, especially those with tunnels, bright sunlight, and reflections.
This configuration provides a strong foundation towards achieving hyper-realism in your ReShade setup. Feel free to tweak any values based on your specific gameplay and visual preferences, as ReShade allows for a great deal of customization. Enjoy your beautifully enhanced experience in QuantV!