To create a smooth camera follow effect that moves towards the player while also rotating to face them in Unity 3D using C#, you can employ a combination of interpolation for position and rotation. Let's create a simple script that you can attach to your camera.
Here’s a step-by-step guide, including a sample script:
### Step 1: Create the Camera Script
1. **Create a new C# script**: Right-click in your project window, go to "Create" -> "C#